

Title: DmDreamrockv3
Author: Qualthwar
Completion Date: 08/21/99
Email: dbarker1@tampabay.rr.com
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***FOR USE WITH THE 225f PATCH***

History: The original death match game, DmDreamRock, was made with no
patch whatsoever. I realized that ammo was not staying attached the desk drawers at the jail like
it was supposed to. Sometimes it would, sometimes not. I released DmDreamRockv2 to replace
DmDreamRock. The v2 version has the ammo on the floor at the jail instead of inside the drawers.
After releasing both DmDreamRock and DmDreamRockv2 I installed the 225f patch and found problems
with these maps. This map, DmDreamrockv3, is intended to work with the 225f patch.

Trying to run DmDreamRockv2 with the 225f patch installed caused the follows problems:
* A HOM effect in one of the hallways.
* Flames misplaced (raised up higher than they are supposed to be).
* Lanterns misplaced (raised up higher than they are supposed to be).
* Enlarged flames (double the size that they are supposed to be).
* Mirrored floor discoloration in the library.

Changes made to DmDreamRockv3:
* Map compiled with 225f patch installed. 
* HOM effect in hallway now gone.
* Flames resized and placed at the correct height.
* Lanterns placed at correct height.
* Mirrored library floor changed to a non-mirrored effect.

Additional changes:
* Water drips at sink in bathroom now visable.
* Lanterns in library instead of torch flames.
* Lantern in basement.
* Different hallways textures for floor and ceiling.

This map was a single player map, but I made some changes to convert it into a death match game.
I've played it with both 4 and 8 bots (there are 8 spawn points). With 8, you are prone to being
picked off right after you spawn. When I tried it with 4, I was a lot less likely to die before
I had a chance to fight, but 4 was a little boring because the bots tend to stay near their
spawn point and you have to go looking for them. I suggest using 6 bots and see how that goes.

I have only played it on my system and I didn't notice much lag. I use a 350 MHz, 64 meg RAM,
and a total of 20 megs of video RAM with a 12 meg Voodoo 2 card.  All textures, sounds, etc. used
are defaults that came with the game.

Look for a secret bookcase in the library with a shield belt behind it, and an assault vest in
the bottom drawer of the dresser in the bedroom with the fireplace.

Other death match games I've released to date: DmBattlerock, DmDeathRock. I plan on releasing
some more death match maps that I've map soon; some that play much better with bots, but without
all the eye candy.